I created this game for a space-themed technology fair. Its purpose was to inform our internal clients of upcoming new features to software that was essential for their work.
To convey this information, I put a new face on an old learning technique –fill-in-the-blanks and introduced the new system functionality through engagement and investigation.
In a fun, cheesy, space-age setting participants enjoyed dragging and dropping letters to complete the words and discover what the new features would be, while sound effects encouraged and entertained them. A final score of 3 or more rockets won entry into a raffle.
For more games, see Mobile Apps.